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My personal favorite though has to be Gerald, who swoops in high on cat piss in a reference to the South Park episode "Major Boobage".īoss fights are a particular joy, with each one focusing as a climax to a major plot point while throwing out some fun wrinkles to the usual combat. A stripper can be used to run people over in her car, or Moses (yes, that Moses, though in South Park he's a virtual entity designed to reference Master Control Program from Tron) can be called upon to heal all injured allies. You can still summon in powerful allies as in the previous game, and their introductions are even more ludicrous than before. It's far more dynamic and enjoyable, since you can't just spam one attack and win, even once you become uber-powerful.
#South park fractured but whole gameplay full#
A 6th-grader might toss a water balloon full of piss onto your team, forcing you to either scramble out of the way or be prepared to heal the Grossed Out status so you can survive the fight. A support-type enemy might shield his foes from physical harm, leaving you to rely on your ability to debuff them and add status effects like Bleed and Burning. And since all of these powers are tied to your character's DNA, you're able to play dress up however you like - no relying on visible gear to give you stat boosts.Ĭombat has likewise been expanded from a simple Paper Mario copycat into a more robust grid-based system where positioning and timing are important, and a wider variety of enemies will challenge players to stay on their toes. By the end of the game, I was able to shoot fireballs like a Blaster, throw knives like an Assassin, and reposition my enemies with a dragon kick like a Martial Artist. Prior to the update, there were just three levels (Casual, Heroic, and Mastermind).Leveling up is now more freeform, allowing you to mix and match powers from multiple hero classes.
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Mastermind - The AI-controlled opponent gets advantage over the player.Heroic - Both the player and his AI-controlled opponent share the same amount of advantages.The player gets advantage over the AI-controlled opponent. Casual - The easiest level of the game.An AI-controlled opponent who is set to Diabolic will have their troops carry very heavy damage when they attack the player and their level of intelligence becomes very wise during their turns in combat. For example, an AI-controlled opponent who is set to Casual will have their troops carry light damage when they attack the player and their level of intelligence is low. The difficulties reflect the AI-controlled players by how much damage they can make and how they play. The difficulties range from Casual to Diabolic. There are 4 combat difficulties, which affect battle. If the New Kid is dark, Morgan Freeman will never battle with the new kid no matter how many times the New Kid punches him. But it should be noted that this difficulty does not really match the actual treatment, for example, if created as black, the highest difficulty, both Classi and Morgan Freeman will provide the New Kid with an artifact.
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The difficulty setting affects the amount of money the new kid earns and how others treat and speak to him.
#South park fractured but whole gameplay skin#
Should the player set the difficulty to very difficult, the new kid's skin colour becomes darker.
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The difficulty also determines the skin colour of the new kid, if the player sets the difficulty to very easy, the lighter the skin color of the new kid. When the player creates the "new kid," the difficulty ranges from very easy to difficult. In South Park: The Fractured But Whole, there are two types of difficulties: There are five skin difficulty, and four combat difficulties in the game.